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Sample text … It was late in the afternoon, so there were no lights to be seen anywhere—though, back in the canyon like that, it was unlikely we would have seen any lights even in the middle of the night. We hadn’t been playing any kind of music—owing to a general disagreement earlier about what kind to play—and all the tools we had been using were shovels, rakes and axes. As if in continuation of my pick-up experiment, Mister Glass fired up one of the chain-saws—brought along but unused to that point in the day. It took three pulls to start it, but that was neither better nor worse than usual, for it had been known to take as many as five on cold mornings.
In short, we had only two clues that something was amiss: a one-time shaking of the earth and absent electronics.
And then the sky began to go dark.
An EMP knocks out all the power in North America. As people are scrambling to get generators (or anything else) running, they begin to hear rumors. Nuclear war. Chaos. What about the President? Is she alive or did she die in the disaster?
Mary Orsen discovers that her ability to travel through time was not affected by the EMP. She has the power and the ability to go back in time and prevent the war. But she also knows that she’ll only make things worse if she doesn’t go back and change what really started it. Was it the EMP, or had it actually begun before that?
Mary consults with men who have traveled through time before: Bat Garrett and Garison Fitch. They are old now and can, however, only give advice. If the world is going to be saved, there can only be one TimeKeeper.
And Mary’s pretty sure she’s not it.
After having been swallowed by (of course) a dragon, Burt, Raylynn and Smitty find themselves in Haskell, Texas. It’s not quite the Haskell Burt grew up in, though, for people from forty years ago are walking around beside people that were only born recently. Buildings from the past stand next to buildings from the present day.
Dallas private eye Bat Garrett is called in to investigate a snowboarder who crashed in the “Mind Games”, a made-for-TV spectacular being held at Toltec Mountain Ski Area in New Mexico. What looks like just a routine accident–like the many other accidents that are always happening on the slopes–becomes more suspicious when the snowboarder is found dead in her hotel room. Soon, there’s another death, and then another. Is someone stalking the “Mind Games”? Can Bat–and his wife, Jody, who is working the case undercover–unravel the mystery before the bodies pile up higher than the snow?
Rising star Sonya Kiel suddenly drops off the grid and lands on the doorstep of her cousin Lynette, who lives in western Oklahoma. Telling herself she’s just slumming and slowing down, Sonya finds herself enjoying the bucolic lifestyle … and Lynette’s best friend, a youth minister named Andy Brockton. Her life begins to be pulled in two directions as part of her desires to return to the bright lights and the silver screen, but another (and previously unknown part) wants to leave it all and follow Andy onto the mission field. Her dilemma becomes, literally, a life and death decision for her family.
What if history didn’t happen that way the first time? Reclusive Soviet scientist Garison Fitch’s experiment with interdimensional travel landed him in 1744. There he met and fell in love with Sarah, a beautiful but outcast young woman. They married and had three children and he decided to stay in the past. When he tried to rid himself of his time machine by sending it into the future, it took him with it. Now, he finds himself back in the twenty-first century where a woman (Heather) he has never met claims to be his wife and the country he grew up in is gone, replaced by something called “The United States of America”. Should he live in this new world, or try to return the world to “normal”? As he becomes convinced he can’t return to Sarah, he’s not really sure if he can live in this new world he created, either.
Edward Garrett finds himself washed up on the shore of a foreign land, shipwrecked! As he tries to find his way home, he becomes involved with The People, a friendly—but reserved—people who live along the coast and are being harassed by brigands from the mountains known as the Brazee. Thinking that Marcus has brought him here for just this reason, Edward agrees to lead a posse into the mountains to try and retrieve four teenage girls who were captured by the Brazee. Edward’s greatest desire is to leave, to go find his beloved Marianne and let her know he didn’t die in the great battle by the river. In the process of freeing the girls, however, he is shot and lands in a Brazee prison. There, he is forced into gladiatorial games where the only way to freedom … is death. A futuristic fantasy in the tradition of Louis L’Amour. On Sale Now!
Joe Whitcomb used to be a preacher. Now he hates God for killing his wife and daughter and calls himself a “recovering Christian”. Ellen Leads used to be a promising student until her whole life was derailed by drink and now calls herself a “recovering alcoholic”. Sometimes, running from your problems is easier if there’s someone running with you.
Bat Garrett happens to be on hand when the Native Sun Trading Post blows up. Two bodies are found in the rubble, presumed to be the owners of the trading post. But Jody has seen them before. Jody knows that, if there’s anyone in the world with motive to want the two shop-owners dead … it’s her.